You wanna have our server config?

Here it is :)

Save the following content as a server.cfg file and put it in your q4max folder.

//=================
// IDENTIFICATION
//=================
si_name “^4#^7spontanq4ctf ^1Server ^4#^71 ^5| ^1by ^7Chako”
seta g_motd “Rules & More on http://www.spontangames.com – check it out & register for free” // change this!
sets .Admins ” Chako”
sets .irc “#spontanq4ctf @ Quakenet”
sets .url “www.spontangames.com”

//=================
// PASSWORDS
//=================
seta net_serverRemoteConsolePassword “boobs” // rcon password. Powerful, only for server admins
seta ref_password “boobs” // Referee password.
seta g_password “spontan” // client password. Also requires si_usePass to be set.
seta si_usePass “1″ // Set to 1 if clients require a password.
seta si_minPlayers “2″
seta si_numPlayers “12″
seta si_maxPlayers “12″

//=================
// VOTING
//=================
seta si_allowVoting “1″ // Blanket ban on voting if 0. Not recommended.
seta vote_limit “5″ // Number of votes a client can do. 0 is unlimited.
seta vote_percent “51″ // Percentage of positives required. Recommend 51. Higher can seem like a good idea, but normally ends up with one trouble maker screwing it up for everyone else.
seta vote_allow_referee “0″ // If you don’t want elected refs, set to 0. 1 makes life easier for Clanbase and similar internet competitions.
seta vote_allow_map “1″ // Recommend always allow map voting, unless you enforce a map cycle.
seta vote_allow_xgosounds “1″
seta vote_allow_weaponrespawn “1″
seta vote_allow_warmup “1″
seta vote_allow_timelimit “1″
seta vote_allow_teamdamage “1″
seta vote_allow_selfdamage “1″
seta vote_allow_scorelimit “1″
seta vote_allow_restart “1″
seta vote_allow_remove “1″
seta vote_allow_random “1″
seta vote_allow_poweruprespawn “1″
seta vote_allow_overtime “1″
seta vote_allow_nextmap “0″
seta vote_allow_mutespecs “1″
seta vote_allow_modelsounds “1″
seta vote_allow_kick “1″
seta vote_allow_footsteps “1″
seta vote_allow_falldamage “1″
seta vote_allow_dropweapons “0″
seta vote_allow_droppowerups “0″
seta vote_allow_buymode “0″
seta vote_allow_autobalance “1″
seta vote_allow_armorsystem “0″
seta vote_allow_armordecay “0″
seta vote_allow_modes “1″

//=================
// GENERAL SETTINGS
//=================
seta sv_punkbuster “0″ //server side punkbuster
seta si_pure “1″ //server does not allow any modified paks. Leave this at 1
seta si_spectators “1″ // allow spectators or force all to play
seta g_spectatorChat “0″ //let spectators talk to everyone during game
seta si_autobalance “0″ // Autobalancing of teams – 0/1
seta g_allowMultipov “1″
seta g_allowspectimers “1″
seta g_TeamAutoJoin “0″
seta pm_powerslide 0.25
seta sv_maxTimeOuts “3″
seta sv_TimeOutMaxLength “120″
seta si_voiceChat “0″

//=================
// MODE SETTINGS
//=================
// This is how Q4max handles different gametypes. si_gametype is no longer required.
seta si_mode “CTF90FPS” // This is the default mode. DM for the tournament mode, FFA, TDM, CTF etc.
seta si_modes “CTF60FPS CTF75FPS CTF90FPS CTF125FPS iCTF90FPS” // This is the list of available modes, space separated. “” for all.
seta si_useready “1″
seta si_suddendeathRestart “1″

//========
// NETWORK
//========
seta net_lanserver “0″ //1 for LAN-only servers, 0 for internet servers.
seta net_serverAllowServerMod “1″ //allow server-side mods
seta net_serverSnapshotDelay “30″ // delay between snapshots in milliseconds, default is 80. Don’t go too low, as processing snapshots may hurt client performance: 30ms snaps may be too much for low-end machines.
seta net_serverMaxClientRate “25600″

//=======
// Q4TV
//=======

// These settings will spawn a repeater for Q4TV broadcasting.
// We recommend you stick to a little number of viewers that dedicated repeater slaves (with many viewer slots) will connect to. This will be easier on your server.

set net_spawnRepeater “1″ // Spawn the repeater when the server is spawned
set ri_name “#spontan.games Q4TV Server #1″ // Custom name for the repeater, will show instead of the source’s si_name
set ri_maxViewers “10″ // Maximum number of viewers to allow

set ri_privateViewers “2″ // Number of private viewer slots
set ri_useViewerPass “” // use viewerPassword (or not)
set g_viewerPassword “” // Password for viewers
set g_privateViewerPassword “” // Password for private viewer slots. Clients need to set privatePassword to this value when connecting.
set g_repeaterPassword “” // Password for repeater slaves. These need to set privatePassword to this value when connecting.

set g_notvchat “0″ //Server side control to allow TV spectator chat.
set net_repeaterPort “28104″ // repeater port. default is 28104.

//========
// MASTERSERVERS
//========
seta sv_master1 “q4master.idsoftware.com”
seta sv_master2 “master3.idsoftware.com”
seta sv_master3 “master0.gamespy.com”

//=======
// LOGGING
//=======
seta logFile “1″ // 1=buffer log 2=flush after each print
seta logFileName “q4max-stats1.log” // name of logfile
seta com_logMPStats “1″ // writing of multiplayer stats to StatisticsLog.txt
seta g_feedScorebot “1″ // Enable scores in server info
seta sv_logXMLStats “1″ // Enable XML dumps of the match stats

//===========
// ingame HTTP download
//===========
set net_serverDlBaseURL your_path_to_your_maps_on_a_webserver”"
set net_serverDlTable “*”
set net_serverDownload “2″ // 3 = for ingame autodownload like q3
set net_httpServerGlobalBW “800″ // global bandwith limit, 0 = unlimited
set net_httpServerPlayerBW “400″ // player bandwith limit, 0 = unlimited

//=================
// START THE SERVER
//=================
seta si_map “mp/q4ctf2_perfix” // Default map.

spawnServer

//END OF FILE

CTF90FPS.CFG GameMode Example:

Instagib 0
FallDamage 1
TeamDamage 0
TimeLimit 20
GameType 3
WeaponRespawn 5
tickrate 90
overtime 1
Put this CFG in your q4max/modes subfolder

  • Share/Bookmark