European Quake IV Community since 2006
Quake4 Mod: GTR past and present
The GameType Revolution (GTR) have had its ups and downs since it announced its comeback in late 2007. It didn’t help much in the summer of 2008 where it lost most of the developers and the result was that production went down for a period of time.
The team changed leaders and have made a comeback and working at full speed towards a release.
New people have been added to the development team in hope to speed things up. These are: sk4ut and zhakal.
Some mappers have joined at this point to make help make some maps to be shipped with it and its new modifications. These are: B6, Bull, mnemjc, sevenix, wata and zhakal.
Screenshots of some of the upcoming maps can be found HERE.
Since we’ve been a bit slow on the news front since we took over, it was about time to give some info of what we’re doing and what to expect. Therefore we release a changelog which is being updated every time a issue or bug is being fixed or something is added. The changelog can be found HERE
Since the number of features added are so many one should look through the wiki and changelog to get a full view of whats done.
So what types of differences are there between us and the other mods out there? Well GTR is a versatile Quake 4 modification that aims to make the game more enjoyable. The developement will never be limited by a rule set such as “VQ4” (Basic Quake 4).This means we do what other mods won’t do, hence we WILL change what needs to be changed to make the game more fun.
We have not locked the mod to just one gametype, but have several ones that we focus on. These areas are: CA, TDM, CTF, Duel, Freezetag, Trickjumping, One flag CTF etc. The main goal is to change how the game runs and feels with the main areas of performance and graphics.
On a side note, since we got a very limited team of developers and mappers we are always in the search of help to get this mod faster ready. If you are like to contribute with either of them please give us a heads up by either coming to our channel #GT-Revolution at IRC (Quakenet) or by email to: zhakal@zhakal.com
So stay tuned for more updates.
February 18, 2010 - 5:11 pm
yeeeeehaaa, so cool. this will make me play quake 4 again. plz 100 or 125 fps support for smoother gp.